Making Of: Interior Scene – Archmodels vol. 306 Table Sets
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.
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[MyCam.NTamd64] %Camera.DeviceDesc% = MyCam, USB\VID_8087&PID_0A22
NTSTATUS status = WdfDeviceCreate(&init, WDF_NO_OBJECT_ATTRIBUTES, &device); if (!NT_SUCCESS(status)) { return status; }
WDF_NO_OBJECT_ATTRIBUTES; WDF_DRIVER* wdfDriver = WdfDriverFromDriverObject(Driver); // Create WDF device WDFDEVICE_INIT* init = DeviceInit; WDF_DRIVER* driver = WdfDriverFromDriverObject(Driver);
NTSTATUS MyCameraEvtCleanup(WDFDEVICE Device) { PMY_CAMERA pMyCamera = WdfDeviceGetExtension(Device); if (pMyCamera != NULL) { ExFreePoolWithTag(pMyCamera, 'MCAM'); } return STATUS_SUCCESS; }
#include <ntifs.h> #include <wdf.h>